Briefly about the course "3DS Max: Visualization of an interior in V-Ray"

  • 20 hours (30 academic hours)
  • 10 days
  • Start training - as agreed
  • Education in your office or on Skype
  • Cost - from 5800 Kč per person

Enroll in a course!

Information about the course "3DS Max: Visualization of an interior"

Computer course is designed for students with confident skills in Windows.

The course "3DS Max: Visualization of an interior in V-Ray" is devoted to one of the most productive modules of visualization available to use in the environment of V-Ray. In architectural visualization this sheaf proved, as optimum from the point of view of a quality and speed ratio. Algorithms of calculation of the illuminance, leaning on physical laws, allow to receive photorealistic images by simple placement of light sources in places of their true layout in a scene.

The course "3DS Max: Visualization of an interior in V-Ray" is expected professionals and those who want to become them. Under the leadership of the skilled instructor you research all possibilities of V-Ray, without spending excess time for useless hours-long experiments. You learn how it is possible to make that in some minutes, on what at others days and weeks leave.

Instructor: Andrei Afanasev


Our advantages:

  • Individual training
  • The possibility of learning in your office
  • Convenient time employment
  • The course optimized for your tasks
  • Certified teachers
  • Free advice on the best bunch of programs to achieve maximum effect from training
  • Certificate of training center of CGClass

Cost of training

On Skype

Individually in your office

Corporate Training
in your office (per person)

6200 Kč

7500 Kč

2–10 persons — 6400 Kč
over 10 persons — 5800 Kč

The program of the course "3DS Max: Visualization of an interior"


Preparing for visualization in V-Ray.
V-Ray installation and basic setup.
V-Ray Frame Buffer - the window of rendering V-Ray.
V-Ray concepts.
Image sampling.
The concept of subdivs – how much subdivisions do you need for high-quality visualization.
Using DMC Sampler.
Color mapping - the parameters responsible for the exposure and gamma correction.


V-Ray light sources.
V-Ray Light Planar - rectangular light source.
V-Ray Light Sphere - a spherical light source.
V-Ray Light Dome - dome of the sky.
V-Ray Light Mesh - geometric light source.
V-Ray Light Ies - a light source which can be used to load and render real profile of light distributing files (IES files).
V-Ray Sun and V-Ray Sky.
Setting and interaction of V-Ray Sun and V-Ray Sky.
V-Ray Physical Camera - creation, using and parameters of physical camera in V-Ray.
White balance in V-Ray.


V-Ray Global Illumination.
Global illumination (GI). How the primary and the secondary miscalculations work.
Irradiance mapping – light map.
Configure, optimize and save the irradiance map.
Light cache.
Configure, optimize and save the light cache card.
Brute Force concept.


V-Ray materials.
Mirrors and reflective materials. Blurred reflections in V-Ray.
Opaque objects (matte, matte surface).
Anisotropic reflections in V-Ray.
The effect of the optical density of the glass. Fresnel reflection.
Creation of basic materials in V-Ray: glass, metal surfaces, wooden floor, plaster, plastic, concrete material.
Converting standard 3ds max materials to V-Ray materials.


Image quality control: Antialiasing filter (AA).
Setting of 4 main methods of image sampling:
- Use of Fixed-Rate sampler
- Adaptive sampler
- Adaptive Subdivision sampler
- Progressive rendering
Selecting the anti-aliasing filter for a specific task.


V-Ray objects.
V-Ray Proxy - import of object from external file.
V-Ray Plane - creation of a dimensionless plane.
V-Ray Clipper – control of the visibility of the part of object.
V-Ray Metaball - shell for Particle Flow particles.
V-Ray Fur – all about fur in V-Ray.


Creation of light in the interior.
Daylight: soft light, the light from the window.
Night light in the interior.


Post-processing of visualization.
Using V-Ray Render Elements.
Preparing, setting up and saving V-Ray Render Elements.
Composing in Photoshop - processing on layers.


V-Ray RT - Real Time Rendering.
Setting and demonstrating of real-time visualization.
V-Ray Effects.
Depth of field V-Ray Physical Camera - creating DOF effect in V-Ray.
Motion blur effect.
Caustic effects.


Distributed rendering in V-Ray.

On computer courses 3ds max - V-Ray we can offer you personal and corporate forms of education.

We’ll be glad to see you on courses 3ds max - V-Ray in Prague!